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	<title>Comments on: AS3 Autocompletion in TextMate</title>
	<atom:link href="http://blog.simongregory.com/09/as3-autocompletion-in-textmate/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.simongregory.com/09/as3-autocompletion-in-textmate/</link>
	<description>Flash, Flex and TextMate</description>
	<lastBuildDate>Thu, 18 Aug 2011 03:08:55 -0700</lastBuildDate>
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	<item>
		<title>By: Christian</title>
		<link>http://blog.simongregory.com/09/as3-autocompletion-in-textmate/comment-page-2/#comment-36486</link>
		<dc:creator>Christian</dc:creator>
		<pubDate>Wed, 23 Mar 2011 20:05:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.simongregory.com/?p=102#comment-36486</guid>
		<description>&lt;p&gt;Hi Simon,&lt;/p&gt;

&lt;p&gt;autocompletion does not work if the function name to call is capitalized.&lt;/p&gt;

&lt;p&gt;example: &lt;/p&gt;

&lt;p&gt;THIS WORK
public static function replaceDot(s:Number):String { ...}&lt;/p&gt;

&lt;p&gt;THIS WONT LOAD
public static function ReplaceDot(s:Number):String { ...}&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hi Simon,</p>

<p>autocompletion does not work if the function name to call is capitalized.</p>

<p>example: </p>

<p>THIS WORK
public static function replaceDot(s:Number):String { &#8230;}</p>

<p>THIS WONT LOAD
public static function ReplaceDot(s:Number):String { &#8230;}</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Aumenta tu productividad con symfony gracias a Textmate y sus Bundles &#171; Web, don&#39;t stop</title>
		<link>http://blog.simongregory.com/09/as3-autocompletion-in-textmate/comment-page-2/#comment-21238</link>
		<dc:creator>Aumenta tu productividad con symfony gracias a Textmate y sus Bundles &#171; Web, don&#39;t stop</dc:creator>
		<pubDate>Fri, 11 Jun 2010 19:47:14 +0000</pubDate>
		<guid isPermaLink="false">http://blog.simongregory.com/?p=102#comment-21238</guid>
		<description>&lt;p&gt;[...] AS3 Autocompletion in TextMate :Autocompletado a partir de clases [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] AS3 Autocompletion in TextMate :Autocompletado a partir de clases [...]</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Jaap van der Meer</title>
		<link>http://blog.simongregory.com/09/as3-autocompletion-in-textmate/comment-page-2/#comment-17818</link>
		<dc:creator>Jaap van der Meer</dc:creator>
		<pubDate>Thu, 04 Mar 2010 23:56:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.simongregory.com/?p=102#comment-17818</guid>
		<description>&lt;p&gt;Hi Simon,&lt;/p&gt;

&lt;p&gt;I created a rubygem textmate_fcsh. It lets textmate make use of fcsh and it also fetches the errors so they get nicely formatted. Are you interested to combine it in your Actionscript plugin? 
It needs some work, still tuning...
Wrote a blogpost about it here:
http://www.jaapvandermeer.com/2010/03/01/textmatefcsh-compile-flex-in-textmate-using-fcsh/&lt;/p&gt;

&lt;p&gt;Thanks for your actionscript plugin, like it a lot!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hi Simon,</p>

<p>I created a rubygem textmate_fcsh. It lets textmate make use of fcsh and it also fetches the errors so they get nicely formatted. Are you interested to combine it in your Actionscript plugin? 
It needs some work, still tuning&#8230;
Wrote a blogpost about it here:
<a href="http://www.jaapvandermeer.com/2010/03/01/textmatefcsh-compile-flex-in-textmate-using-fcsh/" rel="nofollow">http://www.jaapvandermeer.com/2010/03/01/textmatefcsh-compile-flex-in-textmate-using-fcsh/</a></p>

<p>Thanks for your actionscript plugin, like it a lot!</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Brett Walker</title>
		<link>http://blog.simongregory.com/09/as3-autocompletion-in-textmate/comment-page-2/#comment-17544</link>
		<dc:creator>Brett Walker</dc:creator>
		<pubDate>Wed, 24 Feb 2010 20:49:24 +0000</pubDate>
		<guid isPermaLink="false">http://blog.simongregory.com/?p=102#comment-17544</guid>
		<description>&lt;p&gt;I guess Simon is no longer working on this bundle? No commits in months. It&#039;s a shame, it&#039;s so close to being &quot;insanely great&quot; as Jobs likes to say. I just want it to work with my own classes. :(&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I guess Simon is no longer working on this bundle? No commits in months. It&#8217;s a shame, it&#8217;s so close to being &#8220;insanely great&#8221; as Jobs likes to say. I just want it to work with my own classes. :(</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Textmate: code hinting, auto-completion &#124; David Pett</title>
		<link>http://blog.simongregory.com/09/as3-autocompletion-in-textmate/comment-page-2/#comment-13366</link>
		<dc:creator>Textmate: code hinting, auto-completion &#124; David Pett</dc:creator>
		<pubDate>Mon, 26 Oct 2009 18:57:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.simongregory.com/?p=102#comment-13366</guid>
		<description>&lt;p&gt;[...] his blog post for more [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] his blog post for more [...]</p>]]></content:encoded>
	</item>
	<item>
		<title>By: ali</title>
		<link>http://blog.simongregory.com/09/as3-autocompletion-in-textmate/comment-page-1/#comment-13183</link>
		<dc:creator>ali</dc:creator>
		<pubDate>Wed, 21 Oct 2009 00:19:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.simongregory.com/?p=102#comment-13183</guid>
		<description>&lt;p&gt;Hi again Simon, after using Flex Builder for a few months Ive come back to Textmate as it is so slow and heavy and I really miss bundles and the speed of TM. &lt;/p&gt;

&lt;p&gt;Anyway, I tried to get automcompletion working again and for some reason Textmate can&#039;t seem to locate my classes directory (I presume) as the log reads:&lt;/p&gt;

&lt;p&gt;Type locally matched as Sprite.
Located &#039;myS&#039; as Sprite 
Unable to load &#039;Sprite&#039;&lt;/p&gt;

&lt;p&gt;when I try autocomplete on a sprite instance I&#039;ve just created.&lt;/p&gt;

&lt;p&gt;If you could suggest what I&#039;m doing wrong I&#039;d be really grateful.&lt;/p&gt;

&lt;p&gt;Thanks for all of your work and for making this public, &lt;/p&gt;

&lt;p&gt;Ali&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hi again Simon, after using Flex Builder for a few months Ive come back to Textmate as it is so slow and heavy and I really miss bundles and the speed of TM. </p>

<p>Anyway, I tried to get automcompletion working again and for some reason Textmate can&#8217;t seem to locate my classes directory (I presume) as the log reads:</p>

<p>Type locally matched as Sprite.
Located &#8216;myS&#8217; as Sprite 
Unable to load &#8216;Sprite&#8217;</p>

<p>when I try autocomplete on a sprite instance I&#8217;ve just created.</p>

<p>If you could suggest what I&#8217;m doing wrong I&#8217;d be really grateful.</p>

<p>Thanks for all of your work and for making this public, </p>

<p>Ali</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Matthew Sloan Wallace</title>
		<link>http://blog.simongregory.com/09/as3-autocompletion-in-textmate/comment-page-1/#comment-12783</link>
		<dc:creator>Matthew Sloan Wallace</dc:creator>
		<pubDate>Mon, 05 Oct 2009 11:33:39 +0000</pubDate>
		<guid isPermaLink="false">http://blog.simongregory.com/?p=102#comment-12783</guid>
		<description>&lt;p&gt;I got a chance to check out the latest bundle including the autocomplete and intellisence. Awesome work man. Please keep up the good work. I am pretty close to ditching the other IDE&#039;s for my Actionscript development. Infact I just started a project over the weekend to use with textmate so that I can play around with these great features.&lt;/p&gt;

&lt;p&gt;Awesome, just awesome.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I got a chance to check out the latest bundle including the autocomplete and intellisence. Awesome work man. Please keep up the good work. I am pretty close to ditching the other IDE&#8217;s for my Actionscript development. Infact I just started a project over the weekend to use with textmate so that I can play around with these great features.</p>

<p>Awesome, just awesome.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Build ActionScript3 projects with TextMate in 5 easy steps &#124; Floorplanner Tech Blog</title>
		<link>http://blog.simongregory.com/09/as3-autocompletion-in-textmate/comment-page-1/#comment-12387</link>
		<dc:creator>Build ActionScript3 projects with TextMate in 5 easy steps &#124; Floorplanner Tech Blog</dc:creator>
		<pubDate>Mon, 21 Sep 2009 07:33:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.simongregory.com/?p=102#comment-12387</guid>
		<description>&lt;p&gt;[...] creating a TextMate bundle for ActionScript3. The most important things that the bundle handles are auto-completion and auto-import. You can download it directly from his blog, or fetch it with Git or [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] creating a TextMate bundle for ActionScript3. The most important things that the bundle handles are auto-completion and auto-import. You can download it directly from his blog, or fetch it with Git or [...]</p>]]></content:encoded>
	</item>
	<item>
		<title>By: dandylion_13</title>
		<link>http://blog.simongregory.com/09/as3-autocompletion-in-textmate/comment-page-1/#comment-12327</link>
		<dc:creator>dandylion_13</dc:creator>
		<pubDate>Fri, 18 Sep 2009 22:36:21 +0000</pubDate>
		<guid isPermaLink="false">http://blog.simongregory.com/?p=102#comment-12327</guid>
		<description>&lt;p&gt;I was able to find out what was causing the problem above:&lt;/p&gt;

&lt;p&gt;The Flex sdk which I downloaded from Adobe was zipped in such a way that the unix executable files (like fcsh) were recognized as plain text files. This confused Textmate.&lt;/p&gt;

&lt;p&gt;Unfortunately there is no way to restore their application signature without actually editing the file manually, which I&#039;m not able to do.&lt;/p&gt;

&lt;p&gt;The only solution I found was to download the Flex 4 sdk beta. These files retained their unix executatble signature and Textmate was able to launch fcsh without problems.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I was able to find out what was causing the problem above:</p>

<p>The Flex sdk which I downloaded from Adobe was zipped in such a way that the unix executable files (like fcsh) were recognized as plain text files. This confused Textmate.</p>

<p>Unfortunately there is no way to restore their application signature without actually editing the file manually, which I&#8217;m not able to do.</p>

<p>The only solution I found was to download the Flex 4 sdk beta. These files retained their unix executatble signature and Textmate was able to launch fcsh without problems.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: dandylion_13</title>
		<link>http://blog.simongregory.com/09/as3-autocompletion-in-textmate/comment-page-1/#comment-12324</link>
		<dc:creator>dandylion_13</dc:creator>
		<pubDate>Fri, 18 Sep 2009 19:10:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.simongregory.com/?p=102#comment-12324</guid>
		<description>&lt;p&gt;With some help from this website:&lt;/p&gt;

&lt;p&gt;http://www.matthijskamstra.nl/blog/index.php/2009/04/29/textmate-as3/&lt;/p&gt;

&lt;p&gt;.. I was able to get the bundle working.&lt;/p&gt;

&lt;p&gt;However, there appear to be a bug somewhere. When I attempt to build a project, I get this error message:&lt;/p&gt;

&lt;p&gt;&quot;Unable to locate fcsh&quot;&lt;/p&gt;

&lt;p&gt;One of the locations is searches is &quot;/Developer/SDKs/flex&lt;em&gt;sdk&lt;/em&gt;3.4/bin&quot; . This is exactly where fcsh is located.&lt;/p&gt;

&lt;p&gt;I&#039;ve been stuck at this point. If anyone can help, please leave a post below.. thank you :)&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>With some help from this website:</p>

<p><a href="http://www.matthijskamstra.nl/blog/index.php/2009/04/29/textmate-as3/" rel="nofollow">http://www.matthijskamstra.nl/blog/index.php/2009/04/29/textmate-as3/</a></p>

<p>.. I was able to get the bundle working.</p>

<p>However, there appear to be a bug somewhere. When I attempt to build a project, I get this error message:</p>

<p>&#8220;Unable to locate fcsh&#8221;</p>

<p>One of the locations is searches is &#8220;/Developer/SDKs/flex<em>sdk</em>3.4/bin&#8221; . This is exactly where fcsh is located.</p>

<p>I&#8217;ve been stuck at this point. If anyone can help, please leave a post below.. thank you :)</p>]]></content:encoded>
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